Archive for January, 2006

Flip books and block tests

11:02 pm, January 31st, 2006 by marie
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Flip books

In a tutorial with Phil Spicer he advised me to make flip books out of my story board images to try it out before I made it into a block test. This was to see quickly if the sequence would work, but without making an animatic. It also meant that I could jumble the images up as a deck of cards and create a large number of different loops. I could then see how the different orders of the images could make the sequence get a different meaning, instead of going the other way and trying to arrange the images in a way so they would mean different things. The idea was then also that I would be able to see how many different loops that actually could be made from the same images. It did however not turn out to work this way. Because there were so few images it was hard to flick through them without missing out a few or more. I tried different sizes of the images, different kinds of paper and I also tried to use double copies of every image to make it easier to flick through. It still didn’t give a satisfying result and instead it left me with frustration and confusion when I tried to make out what the new sequence meant. This could however turn to my advantage and help me with my second loop in my animation where I will try to make the viewer confused and maybe even frustrated over what is going on. To recreate this feeling that I got from the flip books, a loop could either contain deliberate errors or maybe even break.

Block tests

When I started with the block test the idea was that all the shots would be the same length to create a steady rhythm that would feel like a heartbeat all the way through the animation. The tension would then build up through having shorter and shorter loops.

Block Test v1

After creating the first version of my bock test I noticed that this didn’t really work. It was too slow and felt monotonous and dull. I also realised that it might not be necessary to have the woman and the cheetah doing the same motions and therefore have them in similar shots. Instead I thought that I could try to make them opposites of each other. As the animation progressed I could then have the woman go from 0-1 and the cheetah from 1-0 and later on letting them meet in the middle.

Later I happened to watch the trailer from Apocalypto (directed by Mel Gibson) that really inspired me to change my block test. I liked the music and the speedy rhythm of it and thought if I could find some similar music maybe that would help me find the right rhythm to make the animation feel more like a chase. I ended up cutting together some of the music from that same trailer and then using it for the second version of my block test.

Block Test v2

It still needs some work, but I am happy with it for now and will now go onto sorting out the other loops.

From idea to story board

12:58 am, January 31st, 2006 by marie
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To get the message across with my animation it needs to progress in three stages:

  1. Woman is being pursued – It needs to be very clear what is going on so the viewer feels safe with their perception of what is happening.
  2. Ambiguity – The viewer here starts to doubt their first impression, what is really going on?
  3. Clarification – Viewer understands that the woman and the animal is in fact the same entity.

In a way these stages can be seen as going from clear, to entangled and then to clear again. There will therefore be a fulcrum point, where the beginning is equal to the end. This point doesn’t necessarily need to be in the middle of the animation, but I haven’t decided where I want it to be.

Since I am going to reuse the footage from the first sequence to create the feeling of a loop I thought that I would sort out the story board and block test for the first loop first. When I am happy with this I will then go on to creating the next two.

First loop:

story board

What makes a loop and what makes a loop feel varied?

2:12 am, January 30th, 2006 by marie
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First out; a loop is when something occurs again and again, but the difference between a loop and just repetitions is that in a loop it closes back onto itself. It can also be described as a cycle, where the beginning and the end are the same.

Orbital – Time Becomes (music track)

Orbital’s track Time Becomes uses a sentence from Star Trek:

There is the theory about the moebius, a twist in the fabric of space, where time becomes a loop.

The last bit of this sentence (where time becomes a loop) is then looped. The offset of the loop is then such that they start to overlap each other. They overlap each other more and more, so the loops seem mixed with each other, until they are again sounding like one – we are back at the beginning of the overall big loop.

Christopher Nolan’s Memento (film)

There are two loops in Memento, one over all loop where Leonard tries to solve the murder mystery of his wife. When he does, he gets rid of some of the clues that led him to the solution and makes up new ones which takes him back to the beginning of his mystery. The other loop is the everyday life for Leonard where he can only hold things in memory for a short period of time. This period then becomes the loop, he doesn’t know what is going on, he finds out, reads his notes, finds out new things, writes some of them down and then forgets all of it again and starts all over again.

Even if the actual events in the separate loops are different, the over all story/concept of the loops are the same. The loops are also varied through showing Leonard’s memories from before the incident in black and white and after the incident in colour. This makes the viewer follow the story better. It is also interesting how Nolan hasput the events happening after the incident in reverse order and the events before in chronological order. Like Leonard we know what he wants, what his goal is, but not what he has already done/been through. Nolan also plays a lot on that we see subtle changes in somethng as beeing the same thing.

Russian Dolls (Matryoshka dolls) (object)

A set of Matryoshka dolls consists of a wooden figure which can be pulled apart to reveal another figure of the same sort inside. It has in turn another figure inside, and so on. (Wikipedia)

The concept of Russian dolls is that they get smaller and smaller as a new one is revealed. Because of this they get less and less details, since you can’t fit all the details of the big one onto the smaller. Even so they look more or less the same from one to the next, you can only really see the difference between them if you jump a couple of steps. However, if we compare the biggest and the smallest doll we can clearly see that they are different and therefore that there has been a change in the dolls, but if we look at all the individual steps/dolls it’s hard to tell where the change is happening.

Smirnoff Ice– Triple distilled (advert)

The same scene plays out three times, and shows a car pulling up at the top of a hill and a man talking to a young woman sitting next to him. In the first segment the man tells the woman he knows about her affair and that he doesn’t love her anymore. In the second some of the dialogue is edited out and the man appears to tell his girlfriend that he has had an affair and that he doesn’t love her. Then in the final take, and even more edited version, the man simply tells the girl that he loves her.

This advert builds on the same principle as the Russian dolls. Just as the Russian doll gets smaller and loses some of its details every time they crack open, for each time the sequence in the advert is looped, some things get edited out. The difference between them though is that when the Russian doll changes into a smaller one, it keeps the distinguishing features of the bigger. It looses only features that are less important for recognizing the doll e.g. it keeps outlines of arms and facial features, while it might loose some of the pattern in the skirt. The advert is doing the opposite and keeps the overall footage, but looses some of the distinguishing features. In the same time the footage is put in a slightly different order each time. This is why the advert gets a different meaning for every loop.

Akira Kurosawa’s Rashomon (film)

Four people are describing a murder, even if the three stories have some things in common, the three people all describe a different story to how the murder happened.

Chemical Brothers’ Star Guitar (music video)

We are looking out of a window from a train. The objects outside seem to occur with different sounds in the music and reoccur when the same sound reoccurs in the music. So even though it feels like we are moving in one direction with the train, it also gives you a feeling that we go back to some of the places over and over again, but without turning or reversing. A lot of different loops overlapping each other.

Conclusion

A loop consists of a series of two types of material; constants and variables. The constants are the material that stays the same when the series is played again. This is the material that creates the feeling of the series looping. The variables on the other hand changes from one loop to another and can make the loop feel varied. When the loop has been established and the viewer/listener has discovered that it is in fact a loop, some of the constants can change to variables. There must however still remain some constants to retain the feeling that the series is looping. To create a feeling that the series of material viewed or listened to is a loop and not just a series that is repeated, there must be a seamless transition from one loop to the next. This is made through having the series starting and ending with the same material.

Possible constants/variables:

  • the offset of the loops
  • footage shifting colours
  • the actual events
  • the character/characters reveal something about themselves, they change, from a loop to another
  • change in speed that the loop is played in
  • the duration
  • the meaning of the loop changes form one to another
  • the same things happen in the loop but in a different order
  • use of more than one loop and the overlapping of these

A beginning in the middle

12:49 am, January 30th, 2006 by marie
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The Major Project has started. In fact we are half way all ready or at least time wise. So in an attempt to get more organized with my project I thought it would be a good idea to actually keep track of what I’m doing from now on and thanks to Dan lending me some space…here I am with my own “category”.

Concept

The subject of my animation is mainly going to be a visualisation of a woman being hunted, but over time she changes into being the hunter herself. I am going to portray this through loops, where each loop contains similar footage to the previous, but the meaning changes over time. This is going to be achieved through editing out some distinguishing elements in the sequences and also through changing the existing footage slightly for each loop. The animation will be featuring an African woman and a cheetah in the African savannah.

The idea for my animation is similar to Russian dolls. The concept being that the dolls get smaller and smaller as a new one is revealed. Because of this they get less and less details, since you cannot fit all the details of the big one onto the smaller. Even so they look more or less the same from one to the next, you can only really see the difference between them if you jump a couple of steps. If we compare the biggest and the smallest doll we can clearly see that they are different and therefore that there has been a change in the dolls. However, if we look at all the individual steps/dolls it’s hard to tell where the change is happening.

I started to form the idea for this animation when I read “Desert Flower” an autobiography by Waris Dirie, where she writes about how she was brought up in a nomad family in Africa and how she fled across the Somali desert at 12 to escape an arranged marriage to a 60-year-old man. She describes her struggle to survive and how she makes it to London where she becomes a model. This book made such a deep impression on me that I wanted to use it as inspiration for my major project.

Some time around the beginning of this project I also happened to watch a Smirnoff advert, Smirnoff triple distilled, that I really liked the concept of. The advert consists of three loops made out of the same footage, but for every loop more and more is edited out so each time it loops it gets a different meaning. This linked together with the atmosphere of Desert Flower helped me to form my idea.

Website activity and some actual work

3:05 pm, January 27th, 2006 by Daniel
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Good god, it’s been over 2 mon– 3 months since I’ve put anything on here. I’ve been so lacklustre it’s unbelievable. From now on, I will be endeavouring to update it every week at the very least. It should be sped up by the fact that I’ve just found a really nifty new feature in wordpress 2.0 that enables you to upload and add images to posts from within the editing page, without having to upload them via an FTP program! As an aside, I’ll mention that I’ve butchered my Character Creation page, made a category for major project updates and put all those posts there. I think I’ll leave the static pages (the ones that don’t update often) as ‘pages’ (the wordpress definition) and start putting my regular project updates into this new category so you can more easily see my work progression. My proposal and environment notes can stay where they are, but once I start modelling and texturing environments, you’ll start seeing updates in this section rather than that one. It’s just easier and nicer.

Since I’ve made so many drastic changes today, please let me know if there are any broken links, missing files or images, weirdly-displayed pages etc as I’m having trouble keeping track of it all! Send me an email or leave a comment, thanks!

Character Progress 01

Character Progress 02

Character Progress 03

Character Progress 04

Thankfully my major project has been a little more forthcoming with updates, even if you haven’t seen them. Still, not as fast as I would like. In the time since I last posted, I’ve modelled the entire body for Det. Hyde. Ignore the feet, he’s going to be wearing shoes and I’m not showing you the view from the back because, although the back itself looks nice, he arse is really quite terrible. Luckily, he’s wearing trousers so it’s no big deal. The head has come a really long way from where it was last time. It now no longer looks like a gimp mask (hopefully) and actually resembles a human head - I even tried a quick projection test using the image planes I’ve got and it looked kind of cool, if a little creepy. I’ll show you that later. For now, I’m going to call my character modelling ‘finished’. I need to concentrate on starting to do the clothing (which i don’t know how I’ll tackling yet) and getting on with my blocktest, which has now been bumped up to Paramount Importance™

I’ve got to finish my blocktest by Tuesday, as I’ve got a tutorial with Phill. I’ve also got one with other Phil on Wednesday, so I need to whack out as much work as I can before next week! I’ll be posting my blocktest soon; I’m about halfway through, but the animation-heavy stuff is in the second half and trying to work out some decent camera angles is proving difficult. Phill told me to just get on with it and we’ll fix it later, so don’t be surprised if it isn’t very good. Stay tuned for that.

WordPress 2 released

6:18 pm, January 12th, 2006 by Daniel
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WordPress have released version 2.0 of their awesome blogging tool:

“The WordPress community is very proud to present the next generation of WordPress to the world, our 2.0 “Duke” release, named in honor of jazz pianist and composer Duke Ellington. We’ve been working long and hard to bring you this release, and I hope you enjoy using it as much as we’e enjoyed working on it. In this release we’ve focused a tremendous amount on what we believe to be the core of blogging — the writing interface.”

You can grab your copy over at the WordPress download page. Alternatively, you can have a look at the comprehensive list of new features here. It’s pretty impressive and I’ve just finished upgrading to the latest version - it was so quick and easy. Other than that - sorry for the complete lack of updates in recent weeks - I promise I’ll have something new up for you soon!