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	<title>Comments for daniel-lim.co.uk</title>
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	<link>http://www.daniel-lim.co.uk</link>
	<description>I am Daniel&#039;s lack of witty tagline</description>
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		<title>Comment on Mansions of Madness by Daniel Lim</title>
		<link>http://www.daniel-lim.co.uk/2011/03/mansions-of-madness/comment-page-1/#comment-5390</link>
		<dc:creator>Daniel Lim</dc:creator>
		<pubDate>Mon, 04 Apr 2011 10:27:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1225#comment-5390</guid>
		<description>It&#039;s the best neckbeard I&#039;ve ever seen. It&#039;s no Beard of Power™ though! ;)</description>
		<content:encoded><![CDATA[<p>It&#8217;s the best neckbeard I&#8217;ve ever seen. It&#8217;s no Beard of Power™ though! ;)</p>
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		<title>Comment on Mansions of Madness by Pete</title>
		<link>http://www.daniel-lim.co.uk/2011/03/mansions-of-madness/comment-page-1/#comment-5388</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Mon, 04 Apr 2011 10:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1225#comment-5388</guid>
		<description>There&#039;s an awful lot of beard in that video. 

Approved.</description>
		<content:encoded><![CDATA[<p>There&#8217;s an awful lot of beard in that video. </p>
<p>Approved.</p>
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		<title>Comment on Mansions of Madness by Daniel Lim</title>
		<link>http://www.daniel-lim.co.uk/2011/03/mansions-of-madness/comment-page-1/#comment-4138</link>
		<dc:creator>Daniel Lim</dc:creator>
		<pubDate>Fri, 04 Mar 2011 16:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1225#comment-4138</guid>
		<description>IT ARRIVED! :D On a whim I went to check the goods entrance &amp; there it was! No one emailed me to tell me it had been delivered! Guess thats my weekend sorted!</description>
		<content:encoded><![CDATA[<p>IT ARRIVED! :D On a whim I went to check the goods entrance &#038; there it was! No one emailed me to tell me it had been delivered! Guess thats my weekend sorted!</p>
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		<title>Comment on Mansions of Madness by Daniel Lim</title>
		<link>http://www.daniel-lim.co.uk/2011/03/mansions-of-madness/comment-page-1/#comment-4102</link>
		<dc:creator>Daniel Lim</dc:creator>
		<pubDate>Thu, 03 Mar 2011 18:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1225#comment-4102</guid>
		<description>I don&#039;t know if I could categorise a PS3 as &quot;instant&quot; gratification (particularly if you haven&#039;t switched it on in a while!) but it seems from the quick skim read of the &lt;a href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=1997&quot; rel=&quot;nofollow&quot;&gt;rules&lt;/a&gt; that it&#039;s the set up that takes the time, rather than during gameplay!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if I could categorise a PS3 as &#8220;instant&#8221; gratification (particularly if you haven&#8217;t switched it on in a while!) but it seems from the quick skim read of the <a href="http://www.fantasyflightgames.com/edge_news.asp?eidn=1997" rel="nofollow">rules</a> that it&#8217;s the set up that takes the time, rather than during gameplay!</p>
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		<title>Comment on Mansions of Madness by Jon Torrens</title>
		<link>http://www.daniel-lim.co.uk/2011/03/mansions-of-madness/comment-page-1/#comment-4089</link>
		<dc:creator>Jon Torrens</dc:creator>
		<pubDate>Thu, 03 Mar 2011 10:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1225#comment-4089</guid>
		<description>That looks like a very deep and involving game. Possibly so deep and involving that it would take too long for me to learn how to play it before I started glancing at my PS3 and hankering for some instant gratification. 

I think Corey was in &#039;The Day Today&#039; with Chris Morris, wasn&#039;t he?</description>
		<content:encoded><![CDATA[<p>That looks like a very deep and involving game. Possibly so deep and involving that it would take too long for me to learn how to play it before I started glancing at my PS3 and hankering for some instant gratification. </p>
<p>I think Corey was in &#8216;The Day Today&#8217; with Chris Morris, wasn&#8217;t he?</p>
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		<title>Comment on Mansions of Madness by Joseph Humfrey</title>
		<link>http://www.daniel-lim.co.uk/2011/03/mansions-of-madness/comment-page-1/#comment-4088</link>
		<dc:creator>Joseph Humfrey</dc:creator>
		<pubDate>Thu, 03 Mar 2011 09:31:36 +0000</pubDate>
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		<description>Wow. I&#039;m not a big fan of board games, but this looks pretty awesome! I&#039;d feel better about the geek-trip if it had been presented by some unrealistically beautiful people rather than the designers though ;)</description>
		<content:encoded><![CDATA[<p>Wow. I&#8217;m not a big fan of board games, but this looks pretty awesome! I&#8217;d feel better about the geek-trip if it had been presented by some unrealistically beautiful people rather than the designers though ;)</p>
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		<title>Comment on Space Hulk Rules: Help Me! #2 – Overwatch by Daniel Lim</title>
		<link>http://www.daniel-lim.co.uk/2011/02/space-hulk-rules-help-me-2-%e2%80%93-overwatch/comment-page-1/#comment-3526</link>
		<dc:creator>Daniel Lim</dc:creator>
		<pubDate>Tue, 08 Feb 2011 13:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1173#comment-3526</guid>
		<description>I guess you&#039;re right. It just annoys me that they didn&#039;t put in a specific comment in about it, especially having not mentioned whether it&#039;s possible for Terminators to hurt each other (by accident) elsewhere.</description>
		<content:encoded><![CDATA[<p>I guess you&#8217;re right. It just annoys me that they didn&#8217;t put in a specific comment in about it, especially having not mentioned whether it&#8217;s possible for Terminators to hurt each other (by accident) elsewhere.</p>
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		<title>Comment on Space Hulk Rules: Help Me! #2 – Overwatch by 0x1de</title>
		<link>http://www.daniel-lim.co.uk/2011/02/space-hulk-rules-help-me-2-%e2%80%93-overwatch/comment-page-1/#comment-3525</link>
		<dc:creator>0x1de</dc:creator>
		<pubDate>Tue, 08 Feb 2011 13:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1173#comment-3525</guid>
		<description>WTF?

&quot;Then roll a dice for each model or blip in the section including the target model; the piece is destroyed on a roll of 2 or higher&quot;

That&#039;s not vague.</description>
		<content:encoded><![CDATA[<p>WTF?</p>
<p>&#8220;Then roll a dice for each model or blip in the section including the target model; the piece is destroyed on a roll of 2 or higher&#8221;</p>
<p>That&#8217;s not vague.</p>
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		<title>Comment on Space Hulk Rules: Help Me! #2 – Overwatch by Mcgeeza</title>
		<link>http://www.daniel-lim.co.uk/2011/02/space-hulk-rules-help-me-2-%e2%80%93-overwatch/comment-page-1/#comment-3513</link>
		<dc:creator>Mcgeeza</dc:creator>
		<pubDate>Tue, 08 Feb 2011 00:11:01 +0000</pubDate>
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		<description>Testing for a jam IS the reason they have to roll and that seems thematically correct to me. 

Sorry to be mr contrary but I believe that termies caught in a flames section DO die on a 2+ like the stealers. I may be thinking of a 1st or 2nd edition rule again though.</description>
		<content:encoded><![CDATA[<p>Testing for a jam IS the reason they have to roll and that seems thematically correct to me. </p>
<p>Sorry to be mr contrary but I believe that termies caught in a flames section DO die on a 2+ like the stealers. I may be thinking of a 1st or 2nd edition rule again though.</p>
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		<title>Comment on Space Hulk Rules: Help Me! #2 – Overwatch by Daniel Lim</title>
		<link>http://www.daniel-lim.co.uk/2011/02/space-hulk-rules-help-me-2-%e2%80%93-overwatch/comment-page-1/#comment-3508</link>
		<dc:creator>Daniel Lim</dc:creator>
		<pubDate>Mon, 07 Feb 2011 21:23:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=1173#comment-3508</guid>
		<description>Cheers guys! This post was a lot more of just a rant than the previous one... I just find vague rulebooks incredibly frustrating! I think you&#039;re right though: I don&#039;t think the Terminators can hurt each other...</description>
		<content:encoded><![CDATA[<p>Cheers guys! This post was a lot more of just a rant than the previous one&#8230; I just find vague rulebooks incredibly frustrating! I think you&#8217;re right though: I don&#8217;t think the Terminators can hurt each other&#8230;</p>
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