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	<title>daniel-lim.co.uk &#187; blocking plus</title>
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		<title>Class 4 Week 3 Critique</title>
		<link>http://www.daniel-lim.co.uk/2009/10/class-4-week-3-critique/</link>
		<comments>http://www.daniel-lim.co.uk/2009/10/class-4-week-3-critique/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 08:00:26 +0000</pubDate>
		<dc:creator>Daniel Lim</dc:creator>
				<category><![CDATA[Animation Mentor]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[blocking plus]]></category>
		<category><![CDATA[Class 4]]></category>
		<category><![CDATA[digust]]></category>
		<category><![CDATA[sneaky]]></category>
		<category><![CDATA[Stewie]]></category>

		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=351</guid>
		<description><![CDATA[Got my critique through yesterday morning. It was another good one, but once again I&#8217;m terribly concerned about how little time (and how much there is to do) before Sunday&#8217;s deadline. On top of that, I&#8217;m coming down with a &#8230; <a href="http://www.daniel-lim.co.uk/2009/10/class-4-week-3-critique/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Got my critique through yesterday morning. It was another good one, but once again I&#8217;m terribly concerned about how little time (and how much there is to do) before Sunday&#8217;s deadline. On top of that, I&#8217;m coming down with a cold and that certainly isn&#8217;t going to help proceedings! Here were Michelle&#8217;s main points on <a title="Class 4 Week 3 // daniel-lim.co.uk" href="http://www.daniel-lim.co.uk/2009/10/20/class-4-week-3/" target="_self">my work from last week</a>:</p>
<ul>
<li>Tip the ankle of the SL leg to improve the line of action (FRM15).</li>
<li>Do something with the SR arm. The hand pose is ugly (FRM24).</li>
<li>Tip forwards more during the look. See if you can push the weight forwards a little more (FRM45).</li>
<li>Remove the SR leg step. Keep it back and then slide it round the tree to catch up with the rest of the body (FRM85).</li>
<li>When grabbing the apple, make sure we see the hand near the apple before it grabs. Also have Stewie look at the apple before he goes to grab it.</li>
<li>To convey the physical act of grabbing the apple: Once the hand is on the apple do a slight anticipation up, a quick jerk down, stop and then continue the motion into the &#8216;looking&#8217; phrase. Maybe add a slight twist to the hand motion as well.</li>
<li>Watch the positioning of Stewie during the squeamish section; at the moment he&#8217;s too aligned with the edge of the tree and it&#8217;s visually distracting.</li>
<li>Add around another 8 frames of squeamish action.</li>
<li>For the squeamish quivers, add loads of keyframes (on 1s and 2s). Small movements at a high frequency.</li>
<li>The exit poses need more work; at the moment they&#8217;re too upright. The spine and legs are currently a bit boring (~FRM207).</li>
<li>Make the tilt forward even more extreme (~FRM210).</li>
<li>In general, try and have a bit more fun with the end section. Play with it a little more and get a bit more energy into it. It&#8217;s too literal at the moment; look to the earlier sections of the animation for inspiration!</li>
</ul>
<p>So there you have it! Plenty of stuff to sort out and not many days to do it. Oh well! Here we go&#8230;!</p>
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		<item>
		<title>Class 4 Week 3</title>
		<link>http://www.daniel-lim.co.uk/2009/10/class-4-week-3/</link>
		<comments>http://www.daniel-lim.co.uk/2009/10/class-4-week-3/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 20:12:19 +0000</pubDate>
		<dc:creator>Daniel Lim</dc:creator>
				<category><![CDATA[Animation Mentor]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[blocking plus]]></category>
		<category><![CDATA[Class 4]]></category>
		<category><![CDATA[digust]]></category>
		<category><![CDATA[sneaky]]></category>
		<category><![CDATA[Stewie]]></category>

		<guid isPermaLink="false">http://www.daniel-lim.co.uk/?p=345</guid>
		<description><![CDATA[Here&#8217;s my Blocking Plus assignment! It&#8217;s been a tough week. Didn&#8217;t get quite as much time to work on my shot as I&#8217;d have liked, so I didn&#8217;t try splining it. That said, I tend to prefer to have everything &#8230; <a href="http://www.daniel-lim.co.uk/2009/10/class-4-week-3/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my Blocking Plus assignment! It&#8217;s been a tough week. Didn&#8217;t get quite as much time to work on my shot as I&#8217;d have liked, so I didn&#8217;t try splining it. That said, I tend to prefer to have everything really nailed down with plenty of keys before I move onto spline anyway.</p>
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<p>I tried to cover all the notes from the great critique <a title="Class 4 Week 2 // daniel-lim.co.uk" href="http://www.daniel-lim.co.uk/2009/10/15/class-4-week-2/" target="_self">last week</a>. The one main I couldn&#8217;t manage was the increased time during the squeamish &#8220;Oooo&#8221; section near the end. I didn&#8217;t have enough time (that&#8217;s two weeks in a row now where I&#8217;ve not had my critique until Wednesday) and I&#8217;m also concerned about making my shot too long because of all the fiddly refining I&#8217;m going to have to do over the next few weeks.</p>
<p>Also, I&#8217;ve set up the apple constraints and blocked in the animation. The worm is built, rigged and working but I&#8217;m going to block the movement in next week once the apple animation is ready.</p>
<p>Here are a few additional notes that I want to address this week:</p>
<ul>
<li>I&#8217;m having trouble conveying the physicality of actually picking the apple. It would be nice to get a small tug in there, like he&#8217;s actually plucked the apple from the tree. I&#8217;m thinking it might be easier to switch to IK for that part.</li>
<li>I&#8217;ve been trying to work out what to do with the screen-right (SR) foot during the sliding section (around FRM95-110) and most of the things I&#8217;ve tried to do with the leg have just resulted in knee pops! I think it&#8217;s working OK for now but I feel like I need a more elegant solution.</li>
<li>Finally, I&#8217;m wondering if I should I start putting in the squeamish &#8220;quivers&#8221; in the arms and hands this week or if that&#8217;s more a polishing task? Hopefully Michelle will address that when my critique lands.</li>
</ul>
<p>Has anyone got a good method for doing shakes or is it just put in lots of keys and jiggle them about in the graph editor? Haven&#8217;t really done that before!</p>
<p>Have a great week everyone!</p>
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