This Week in Gaming #3

It’s been a very long time since This Week in Gaming #2, but my New Year’s resolution is to starting doing this properly from now on! It should be easier now I have my netbook.

Happy New Year everyone! Hope it’s going well so far!

The Christmas/New Year week is not typically a big gaming week for me (unless you count hundreds if not thousands of board game sessions), but I did get a bit of gaming done. The new Trivial Pursuit where you can place bets on other players getting their answers right or wrong is particularly good by the way.

Videogame-wise, the main staples for me were Rock Band (yes, I did cart all my instruments on the train down to Lincolnshire in the name of entertainment) and, perhaps surprisingly, definitely embarrassingly, Just Dance 2. My sister brought it with her. For Christmas, I also got Assassin’s Creed: Brotherhood and Super Mario Galaxy 2 but didn’t play either (I thought I’d wait to get home first). My brother got The Michael Jackson Experience from (you guessed it) my sister!

Just Dance 2

Just Dance 2 - It scares me that I know which track this is...

Here’s something I never thought I’d say; Just Dance 2 is surprisingly good. OK, so it’s not nearly as accurate or good-looking as Dance Central and the dances are incredibly camp and silly rather than “proper” choreographed routines, but damn it’s good fun. And exhausting. It’s a genuine workout if you put the effort in! The Michael Jackson Experience is also really well made, but it’s considerably tougher than Just Dance 2, with faster, more difficult moves (that impressively go some way towards mimicking the actual music videos) and less in the way of on-screen assistance.

Rock Band 3 and The Beatles: Rock Band went down very well with the family and even my dad, who does like a bit of singing but hasn’t played anything other than Wii Sports since the Mega Drive era, got involved and tried out all the instruments. M bought me the new Pro Drums for Christmas (alas, they are still stuck in Edinburgh, awaiting my return) so I’ve left my old RB1 drum set to my sister’s boyfriend. I’m drumless!

The rest of my gaming activity was limited to trying to find stuff in the Steam sale that would actually run on my netbook. There’s really not a lot on offer!

RUSH

RUSH - Very playable on my netbook!

RUSH is a fun little puzzle game where you direct different coloured blocks to their respective goals using instructional tiles that you can place as you see fit. It starts off very simply, but gets pretty taxing as you have to deal with and consider the consequences of many blocks that aren’t allowed to crash into each other! The hint system is also very nicely done, offering two different levels of help according to how stuck you are. It’s worth mentioning that it runs reasonably well too on the lowest setting despite the NF210 not meeting the minimum requirements.

Osmos

Osmos - Out of this world!

Osmos is a difficult one to try and describe; it reminds me quite a lot of fl0w. As a circular, floaty object (cosmic entity or amoeba-style life form?), you spend your time absorbing smaller particles and avoiding the bigger ones. As you absorb the smaller particles you increase in size, enabling you to swallow up bigger “enemies”. You propel yourself with mouse clicks, the trade-off being that you jettison some of your body’s matter as you go. Enemy particles with different properties (attractions, repulsion, survival AI) provide each level type with an alternate spin on the formula, requiring a change-up of tactics to complete. It’s very soothing game with a great soundtrack and a “just one more go” style of play.

Outside of Steam, I grabbed the free-to-download GTA and GTA2 installers from the Rockstar Classics website which are both as good as they always were! Again, they run perfectly on a netbook.

I also completed VVVVVV this week but I shall wait to talk about it as it features somewhere in my Top Ten of 2010!

Games Industry Predictathon 2011

My chum FreakyZoid over at MainlyAboutGames.co.uk is running a little friendly competition for those of us in the games industry that don’t tend to make the front pages of gaming websites.

If you’re “industry” (sorry, that makes me sound like a right a-hole!) and fancy taking part, you’ve still got a little bit of time to download the form, make your predictions and get them emailed over to FreakyZoid – the deadline is 1st January, so get going!

I’ll leave it to him to post up people’s answers (I will post mine here after all the entries are in), but I’ve spent a while researching each topic, so hopefully I might get a few right! We’ll find out at the end of next year!

Top Ten of 2010 – No. 10

Christmas and New Years are a time for reflection and in the spirit of looking backwards and avoiding thinking about the future, we’re going to take a look at my Top Ten games of the year that was Two Thousand and Ten.

Oh and merry Christmas and a happy New Year to you all! I hope you’re having a lovely time wherever you are!

I’ll give you fair warning: the Xbox 360 is far and away my most played platform and the results will naturally be skewed as such. To be clear though, this is my Top Ten list of games that were released during the course of 2010.

Now, without further ado…

10. blur

It was a tough call trying to decide which of the arcade racers I’ve played this year were going to scrape their way into my Top Ten. Split/Second, blur, Need for Speed: Hot Pursuit… which one do you go for? It’s an incredibly tough decision and frankly if I could all have them ranked at 10, I’d do it.

For me, they all offered different but equally great arcade racing experiences. Split/Second provided a great single player experience, blur was clearly focussed on the multiplayer and Hot Pursuit sat somewhere in-between, providing a good mix of on and offline action.

As someone who loves both single and multiplayer gaming (and who considers Burnout Paradise to be the best arcade racer released this generation), surely Hot Pursuit should win, no? It’s clear the idea was to strip back everything to concentrate on the experience of driving exotic cars fast, but I can’t help but feel they’ve stripped it back that tiny bit too far. Hot Pursuit feels focussed to a fault. I still enjoyed it though and I’m very excited to see how Criterion go about supporting it with downloadable content!

Need for Speed: Hot Pursuit

Hot Pursuit - It's just not Burnout Paradise, is it?

Split/Second was a spectacular, bombastic experience that provided something a little different to most other racing games but lacked any sort of longevity, the multiplayer in particular was a very barebones affair. Still, it looks great, provided plenty of “Holy Shit!” moments and, like Hot Pursuit, once you got used to the handling model, it felt very satisfying to play.

Split/Second

Split/Second - Ridiculous. And all the more awesome because of it.

Ultimately though, I think blur has to win this face-off. That in itself feels like a pretty strange thing to say because I think blur’s driving/handling model is really quite shit and it is easily the ugliest of the three games. I’m not really sure why I like it. Perhaps it’s the beautifully balanced weapons and power-ups, the CoD-esque levelling system, the madness of 20-player races or and the social banter when playing with friends. Who knows?

It was hailed as a “grown-up Mario Kart” in the run-up to release, a comparison that’s something of a double-edged sword. It’s grown-up in the same way that The Fast & Furious is grown-up, which is to say, not grown-up at all. There is plenty of grown-up language hurled down the internet when you wreck someone with a Shunt at 200mph however! The comparison to Mario Kart is a little closer to the truth (if you’re talking about when Mario Kart was still good and there weren’t quite so many concessions for the newbie at the expense of the “better” player — blue shell, anyone?). It’s balanced, tactical and incredibly competitive a.k.a. the Perfect Multiplayer Storm.

blur

blur - Zzap! Bang! Crash! ... "You UTTER B*STARD!"

The great thing about blur is that no matter where you are in the pack of 20 racers, you’re nearly always having fun. You soon learn to stop worrying about finishing first and instead concentrate on fighting amongst (and shouting at) the group of racers immediately in front and behind you. I think it’s pretty special when a hard fought battle to finish somewhere in the middle of the pack can feel like a huge, well deserved victory.

RIP Bizarre Creations (if you are indeed gone)!